Thursday, October 27, 2011

Project Zomboid Code Stolen! (And what is to come)

I'm a little late on posting this, mostly because I've been busy + lazy, but figured I might as well post on it.

(Obvious joke is obvious)

A couple weeks ago, the leader of IndieStone was robbed, and the only two copies of the up to date code, was stolen with the two laptops in his house. Of course, it sucks to be robbed, but seriously? No off site back up for something you are making to feed yourself with? I'm not going to go and call him out and say bad words to them other than the obvious truth that they should have had an off-site backup.

Here we have a blog post from the devs, with a very cool and collected response to the community, letting the community know it is not the end as some have stated. I'm not a personal fan of business and personal life interconnecting, which is why I don't think it was a good idea for their lead dev to get drunk and post drunk twitter posts about it. Here is a screenshot of some of the things that were said. There were many more nasty things said, but if you want to find those, you'll have to look yourself because it really isn't that great to read when you want a game to progress.

Obviously, after that night, Project Zomboid looked grim. With the blog statement on their site though, it's clear they are not giving up, and honestly, that is all we should have seen. That statement from their writer about what is going on. Which is why I don't like it when companies use personal online profiles and talk about business, and vice versa.

Not too long after the original post from the IndieStone writer, they posted this update, stating that they had a little bit more backed up than they thought, but not nearly as much as they had hoped. At first they were stating they had to start back up from the last patch, but in that post they stated they had a bit more than they thought.

On top of that, the promised save on quit, and map changing features that were about to be released are now delayed even longer. As they stated, "We intend to pepper the NPC update with a few fun recipes and new items to compensate or, at least, compensate as much as we can." So, they're trying to work on something they can throw out faster as an update, compared to just doing what the had originally planned. Which is okay in my opinion. The community is very hungry for any update at the moment.

On top of all this, they were actually able to find someone else to help with the community. Hopefully they do their job nice and well, because honestly, the community face so far from IndieStone has not been the best. There are reasons why companies are very silent when things happen, and only post what needs to be known. Not everyone knows this, and it can take some painful lessons of community backlashes to learn it.

I still support Project Zomboid, and can't wait for more work to come out from it! =)

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